hawk thine wares (for this is the internet we have) peeing plastics (wip, drawing on paper) the miscellaneous has value
“I PEE PLASTIC” WIP not sure what has been uploaded before, after? — i just keep working on these and then i upload… changes so minute, no fuckin clue. shit all looks the same to me too. ok, some more then… MISC.> that gas station does not exist any longer —> i spent many hours… Continue reading OK TO NOT TO KNOW
Hope my soon to be unemployed status coincides with a wordwide general strike, if anyone knows when we plan on doing that please let me know, k thx. WIP: “I PEE PLASTIC” (1.5 x 1.75M) GET OUT AND TAKE A NAP IN YOUR BARREL* https://thenapministry.wordpress.com/* https://en.wikipedia.org/wiki/Diogenes cognitive mapping failure
get thee to the office and quickly, carbon be damned
ok, i’ll start then if no one else has anything to say. this drawing has been going on for some time, like just get to the finish line already. also i do believe this is the first post since i decided to go rogue on the ‘amillionyearsoftoomanydamnwordstotypeinafuckinurlbarsleep.com’ and instead opted for a dietcoma.com, which is… Continue reading Logos for Campers
Again mostly its been game development as of late, but despite much studio renovations and crap, starting to get my drawing senses returned. Testing new editor. Hm. Ok this picture has had a bunch of updates soon.
I think I forgot to update this website in some time. I was a bit carried away with redesigning and reworking this ‘game’ of sorts, studying the River City Ransom sprite sheets. Added some CRT shader, a simple quest, double jump, better UI, and a bunch of other stuff. Wrote up some kinda manifesto for… Continue reading Unforeseen Naps
Like you had anything better to do. So this drawing is pretty much done. Now I will get back to the big and messier drawings. still. what with the godot engine foolishness. “Development” needs to back the hell up, I have no clue what the fuck I am doing.
I had hoped to draw more, but instead was consumed with scribbling down ideas for some manner of beat em up meets RPG meets platformer, ‘Super Double Zelda Dragon Ransom Bros. 2’ = BARF_CITY, and I cannot code for shit, but I hope some ‘charm’ will arise from this, can code be like ‘outsider art’,… Continue reading Barf City – Yet More Barf
Learning Python and Godot in a kinda morning routine interspersed with life drawing to keep the wrist cracking. The heads need a “getting stomped animation”. The corpse heads are courtesy of Asesprite, most fun I had drawing on the screen in ever. I mean I think Gimp can do all the same, but this is… Continue reading Frivolity in Times of Pandemic